Learning and practicing
With everything that goes into character animation (drawing/rigging/design) it's often too scary for beginners to overcome the initial challenges of posing and timing and move on to expression and emotion. RubberHose takes the technical hassle out of rigging and let's you focus on performance.
Time and budget rarely scale with the increasing demand for characters in motion graphics. RubberHose frees up designers to quickly build stylized characters that are ready to animate.
RubberHose can also be used to build more abstract motion elements.
Cel and Frame-by-frame
Some of the most time consuming forms of animation rely heavily on preproduction to nail down weight and timing before finalizing with real art. RubberHose can be quickly used to build bones and create motion tests faster than you can sharpen your pencils.